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Click-to-Photon on Linux: X11 vs Wayland, VRR, and DXVK low-latency
linux gaming latency Jul 14, 2026 7 min read

Click-to-Photon on Linux: X11 vs Wayland, VRR, and DXVK low-latency

Input lag on Linux isn’t one number; it’s a pipeline from click → CPU/GPU work → compositor/scanout → pixel response. This post explains a click-to-photon way to measure end-to-end latency across X11 vs Wayland, VRR, and DXVK low-latency (enabled via PROTON_DXVK_LOWLATENCY=1).

by ahsan
#dxvk #linux-gaming #vrr #wayland #x11

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